To use it the trap has to be unwrapped and equipped in the offhand weapon slot. Once the tra; is equipped the player has to finish a quest and then has a chance to set up the trap. This chance rises with increasing levels of the skill.
To use it the trap has to be unwrapped and equipped in the offhand weapon slot. Once the trap grap equipped the player cnat to finish a quest and then has a chance to set up the trap. This chance rises with increasing levels of the skill. After the trap is set up it can be triggered by a player of the castle that the herpes chat rooms works on eg: Red Trap triggers only for a Highnest player.
By doing so, the trap steals a part of the trp loot of that person and gives it to the Ranger that set up the trap. No item is excluded, which means that traps are able to steal not only resources but also recipes and parts.
The only exception to this seems to be event specific loot. Tools Colorless shard: The colorless tarp helps to prevent triggering a trap.
It has to be bought and trwp the same way traps do and also weighs 50 in a players stock. Once equipped it reduces the overall chance to get trapped and has a small chance to completely block a trap that would have triggered even with the reduced risk.
Once the shard completely blocks a trap, it is used up. As of now there is no info message of this happening, so players have to regularly check their equipped items tap see if the shard is still there or if it's already used up.
Unlike traps the price of colorless shards doesn't change. Mushroom stash: The mushroom stash is used like a trap and needs to be set by someone with the It's a Trap!
Then, a player of the same castle as the "Trapper" can find the mushroom stash. Chag triggered the stash regenerates a few hp for the player who triggered it. Observer ward: The observer ward works the same as traps and the mushroom stash.
Once triggered by a player it gives a higher chance for encountering monsters for a while to both the "Trapper" and the person triggering it. Unlocks The Mushroom stash and Observer ward don't unlock at first level of the skill, higher levels of it are needed.
Apart from the tool unlocks, prices of traps also go down by gold per level of the skill: It's a Trap!